B&B (for SoS)
-------------

What?
-----
The title does not reffer to 'Bed & Breakfast' - instead
it means 'Boxe & Bombs'. This game is (kind off) a 
conversion of a Qbasic game i wrote ages ago (with the 
longer title) which itself is a conversion of 'Bomerman'.
The Qbasic game is on my homepage (see bottom) if you
like this, it may be worth a look...


Objective:
----------
You are Boxe (Yeh!) and have to blow up all the baddies
across 4 levels. Thats pretty much it.

At the start of each level you can place one bomb at
a time - which has one 'flame'. 

But, when you blow up boxes, you can get powerups:

I=increase number of bombs

F=increase size of flame
 

Controls:
---------
Title screen: 1=Start new game
              2=Quit

In game: Cursor keys=movment 
	 2ed=place bomb
	 Clear=quit to title 


Bomb control
------------
The bombs act slighlty different...Ive never really 
liked the origional Bommerman whereby several bombs
can be stoped by one wall *if* the bombs blow each 
other up (try it and see).  

So, here, the action of a single bomb and a bomb 
which has been set off by a bomb is the same.

So, two bombs beside each other can cause two walls
to collapse... 

And, the bombs move in 'real-time' so you can dodge
them and stuff....

If you play the game you might understand the 
above.(;)



Thanks to:
----------
+Everyone who has released source code.
+Whoever made ZASMLOAD, which allows assembly programs
 to be stored in binary. 
+Hannes Edfeldt (Aka 'Movax') for the sprite routine.

Disclaimer:
----------
You want to put this game on your web page? sure! 
However, please be ever so kind, and include a 
link to my home page (see bottom) as well. 

Oh, and please dont detatch this document from the
game.   


Updates:
--------
Due to numerous (two) requests, i made
these SoS versions of my games. 


For any queries and such, my address: 

B.J.Ellis@hw.ac.uk

Home-page (where you should find the source code):

http://www.cee.hw.ac.uk/~ceebje/

   
Bill J Ellis (Boxe Software)

